AI Insights · Timothy · July 2022
Top 5 Theme Parks Games on iOS in Latin America - Q2 2022
Discover the performance trends of the top 5 theme park games on iOS in Latin America during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 theme park games on iOS in Latin America showcased varied performance trends in downloads, revenue, and active users. Here's a closer look at their metrics.
aquapark.io from Voodoo saw a mixed trend in weekly downloads, starting at 8.7K in late March, dipping to 5.7K by late April, and peaking at 11.3K in late June. Weekly revenue showed a relatively stable pattern, peaking at around $72 in mid-April and maintaining around $30-$70 for most weeks. Weekly active users exhibited a steady increase from 68K at the start of the quarter to approximately 73.4K by the end of June.
Overcrowded: Tycoon by ZeptoLab UK Limited, released in late April, experienced a substantial rise in weekly downloads, from 2K in its release week to a peak of 16.4K in mid-June. Revenue also climbed, starting at $530 in late April and reaching approximately $2.3K by late June. Active users followed a similar upward trend, growing from 1.4K in the release week to around 31.2K by mid-June, before slightly declining to 26.9K by the end of the quarter.
Theme Park 3D - Fun Aquapark from ALICTUS YAZILIM A.S. demonstrated a steady performance in weekly downloads, fluctuating between 1.9K to 5K throughout the quarter. Active users remained relatively stable, with a slight increase from 4.9K in late March to 4.4K by the end of June.
Gameworld Master by ZPLAY (HK) TECHNOLOGY CO., LIMITED, released in early May, saw a peak in weekly downloads at 7.1K in the second week of May, which then gradually declined to around 1.5K by late June. Active users followed a similar pattern, peaking at 10.3K in mid-May and slightly declining to 8.3K by the end of June.
Disney Magic Kingdoms from Gameloft maintained a consistent performance in weekly downloads, hovering around 1.1K to 1.4K throughout the quarter. Revenue had some fluctuations, peaking at approximately $2.9K in late April and maintaining around $1.1K to $2.6K for most weeks. Active users remained stable, ranging between 3.2K to 3.9K throughout the quarter.
These insights are derived from Sensor Tower, where more detailed data and trends can be explored.